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	<title>Nick Smith &#187; creativity</title>
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		<title>V&amp;A Connects &#8211; with onedotzero</title>
		<link>http://www.nicksmith.co.uk/blog/2010/01/27/va-connects-with-onedotzero/</link>
		<comments>http://www.nicksmith.co.uk/blog/2010/01/27/va-connects-with-onedotzero/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 09:59:08 +0000</pubDate>
		<dc:creator>Nick Smith</dc:creator>
				<category><![CDATA[books]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[images]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[notes]]></category>
		<category><![CDATA[social]]></category>

		<guid isPermaLink="false">http://www.nicksmith.co.uk/blog/?p=263</guid>
		<description><![CDATA[<p><em>Yesterday evening I went to a talk hosted by the <a title="Victoria and Albert Museum" href="http://www.vam.ac.uk/">V&#38;A</a>, entitled &#8220;<a href="http://www.vam.ac.uk/activ_events/events/va-connects/index.html">Digital Futures: Storytelling in the Digital Domain</a>&#8220;. The following is a reworking of my notes from the event, they are still pretty</em>&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><em>Yesterday evening I went to a talk hosted by the <a title="Victoria and Albert Museum" href="http://www.vam.ac.uk/">V&amp;A</a>, entitled &#8220;<a href="http://www.vam.ac.uk/activ_events/events/va-connects/index.html">Digital Futures: Storytelling in the Digital Domain</a>&#8220;. The following is a reworking of my notes from the event, they are still pretty much as I wrote them. Apologies if they don&#8217;t make complete sense, typos etc. I&#8217;ll add more links later. We were slightly late, the first person we heard speak was&#8230;</em></p>
<h2>Andrew Shoben of <a href="http://www.greyworld.org/">Greyworld</a></h2>
<p>It doesn&#8217;t take much for humans to creatve a narrative. Andrew shows off his work called <a href="http://www.greyworld.org/?i=1&amp;s=trace_">Trace</a>, at Hampton Court. The point was for people to go in and lose themselves, not to find the centre. Inside there are fragments of sound designed to add to the feeling.</p>
<p>The next project he showed is one they&#8217;ve just finished called  &#8216;<a href="http://www.greyworld.org/?s=words_&amp;i=1#words_">Words</a>&#8216;. Andrew likes his work to be known as public art, not sound art or any other name you put on it. The BBC came to his company asking for a project and Words was the result. It was designed to see how much a word weighs, e.g. Does the word&#8217;s length add to its weight? People were given a box at the installation. As they walk through the box begins to glow, as you walk around the space you realise there are lots of words. You realise in the space you can hear other peoples words (through headphones), words that they&#8217;ve left hanging in space. New meanings emerge between your own words and someone elses, they create a third meaning. This project was inspired by the lyrics of David Bowie.</p>
<p><strong>Q.</strong> How do you come up with ideas?</p>
<p>They usually come up with them in the space where it will be displayed. The BBC are quite adventurous, but often push the boundaries into technologies that are still developing and may not be able to support the original artistic vision. This project was designed to be rock solid in current technology. It works on computer tracking through visual sensors. Technically it&#8217;s not clever, but it&#8217;s fulfilling the artistic vision fully. One guy who experienced it said it&#8217;s like walking through someone elses dream.</p>
<h2>Eva Rucki of <a href="http://troika.uk.com/">Troika</a></h2>
<p>She focusses on the boundaries of technology and design.</p>
<p>One project took a <a href="http://troika.uk.com/smsguerrillaprojector">portable projector</a> that was used to display mobile phone text messages on street signs and random objects. Warner Bros. wanted to use it for a concert for the band The Streets. During the concert people didn&#8217;t understand what was going on because there were multiple projections. The projectors were trained on any surface, even members of the crowd. They found thst if you restrict people to a format, in this instance a text message, they are much more likely to respond and send texts. The blank canvas scares people.</p>
<h3>BA &#8216;All The Time In The World&#8217;</h3>
<div class="prepend-2" style="margin: 1em 0;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/tGT0Zevida8&amp;hl=en_GB&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/tGT0Zevida8&amp;hl=en_GB&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></div>
<p>They created an <a href="http://troika.uk.com/allthetimeintheworld">unconventional world clock</a> for British Airways at Terminal 5 (Heathrow). It shows times across the world but by smaller city not the capitals. The idea is to get people travelling in their minds. They wanted to push typefaces, they used electroluminescent material. Their display is very adaptable, they wanted to give it a human touch, it can display caps, small caps, joined up etc. It&#8217;s beautiful.</p>
<h3>BA Cloud</h3>
<div class="prepend-2" style="margin: 1em 0;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://www.youtube.com/v/42hgPLL8IrA&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en_US&amp;feature=player_embedded&amp;fs=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/42hgPLL8IrA&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en_US&amp;feature=player_embedded&amp;fs=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></div>
<p>Individually controllable flip dots, magnetic components. The installation was to be hung in the space between escalators. They compared the space to an aircraft takeoff. It used 7km of wires inside. One of the most rewarding parts of the project: because it was art all the engineers and construction workers who put it in place were cynical, but as soon as it was switched on people started to take pictures and send them to their families, this was important since the art was connecting with people straight away.</p>
<h3>Onedotzero</h3>
<p><a href="http://troika.uk.com/digitalzoetrope">Installaton photo shoot</a>. Was an interesting challenge. Troika&#8217;s brainstorming process can be random, it doesn&#8217;t work to just sit around a table without any ideas, people must come with them and discuss. Their idea was zoetropes. They figured out they could use different spacings between letters to bring different words into focus at different frequencies. This project is featured in the <a href="http://www.vam.ac.uk/exhibitions/future_exhibs/Decode/">Decode exhibition</a>.</p>
<h3>Newtron virus</h3>
<p>Uses the drop detector in the MacBook. Brilliant (however if you want to &#8216;infect&#8217; your computer and have Snow Leopard, at time of writing you&#8217;ll still have to wait). Find out more about <a href="http://troika.uk.com/newtonvirusdownload">the Newtron virus</a>.</p>
<h2>Enrico Tessarin of <a href="http://www.newtreatment.co.uk/">New Treatment</a></h2>
<p>He started by mostly talking about Sophia&#8217;s diary, a series on Bebo. However, New Treatment are known for an unfinished project called Block X. Cordless show is a project they started a year ago taking a new approach. Sophia&#8217;s diary needed a trailer to get funding from brands. They found Sophia was  compelling to the audience because she was average. Lots of teenagers could sympathise with her. Daily video diaries. The story was directed by the audience, she asks a dilemma on the Friday, then what the audeince wanted happened on the Monday.</p>
<h3>Block X</h3>
<p>Hammer (the horror people) approached him. It&#8217;s another online series. The project is still in development. Some ideas for interactivity include: Secret content to your mobile phone; lots of options for game play; augmented reality games. Advertising is really important to this guy. He wants to incorporate brand selling into a made up CCTV control room which is also part of the website interface, e.g. A room sponsored by Ikea?</p>
<p>How do you survive in a world where big brands no longer invest in web shows? Answer, could be a format like the Cordless show. It&#8217;s pretty much T4 for the web. Done on an extremely low budget. The show developed a reputation, 30,000 hits per month. Advertisers can&#8217;t ignore that. What the Cordless show unique is their branding and interactivity. &#8220;The peoples vote&#8221; feature on the site. Create your own profile and vote for your favourite performer. A few universities asked for a live version, this brought in money since people will pay for a live performance. After momentum built they got funding from the BBC.</p>
<p>In any web project the first question Enrico asks is why did you choose the web as the medium? If it&#8217;s only because you can&#8217;t find the funding elsewhere, there&#8217;s no point. It&#8217;s telling that the BBC and Channel 4 require an interactive plan for any new series or documentary.</p>
<h2>Questions</h2>
<p><strong>Q.</strong> Will interactivity with film go any further than it has?</p>
<p>The methods of interaction are very different. Inevitably it will all converge. It only depends on how traceable human behaviour is, that&#8217;s where the money is going to be. It depends on the target audience, it&#8217;s generational. Young people don&#8217;t necessarily watch TV anymore. Cinema will stay as it is. The future is definately interactive. Now that we have computers and networks that can transmit a different film for each cinema screen, there&#8217;s potential for more tailored content. The big issue is where you draw the line between an interactive and passive experience. <strong>A big thing that&#8217;s happening is the semantic web</strong> <em>(woohoo, someone mentioned it &#8211; this probably links in with the Words project)</em>.</p>
<p><strong>Q.</strong> Does the message get lost? Are there other pressures from technology and commercial considerations?</p>
<p><em>(This question was mostly aimed at Enrico since he was adamant that a new project must be get financial backing from advertising). </em>Block X, although highly commercially orientated, the story was very important. Enrico was keen to stress if the story doesn&#8217;t stay, he&#8217;s prepared not to make his project. Is it art or &#8216;advertainment&#8217;? He&#8217;s looking at real world considerations. He runs a company and has to pay wages. However, big brands try to influence content shot by shot. Even as a producer you have to swallow hard.</p>
<p><strong>Q.</strong> What about the economics on the web, don&#8217;t people expect things to be free?</p>
<p>Bebo made the first web series called Kate Modern. However Bebo Originals has shut down because they couldn&#8217;t find advertisers to support them. <em>(Personally I don&#8217;t think enough was said about funding models other than advertising. What about paying for the service? What about content in closed <span style="text-decoration: line-through;">networks</span></em><em> distribution channels such as iTunes?)</em></p>
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		<title>@media 2009</title>
		<link>http://www.nicksmith.co.uk/blog/2009/07/24/media2009/</link>
		<comments>http://www.nicksmith.co.uk/blog/2009/07/24/media2009/#comments</comments>
		<pubDate>Fri, 24 Jul 2009 13:28:47 +0000</pubDate>
		<dc:creator>Nick Smith</dc:creator>
				<category><![CDATA[@media]]></category>
		<category><![CDATA[accessibility]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[books]]></category>
		<category><![CDATA[browsers (UA)]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[css]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[development tools]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[images]]></category>
		<category><![CDATA[layout]]></category>
		<category><![CDATA[politics]]></category>
		<category><![CDATA[typography]]></category>
		<category><![CDATA[usability]]></category>

		<guid isPermaLink="false">http://www.nicksmith.co.uk/blog/?p=149</guid>
		<description><![CDATA[<p>I volunteered for this year&#8217;s conference so I was there from 6am packing bags then later answering questions and just generally helping out where needed. I did manage to attend a few <a href="http://www.vivabit.com/atmedia2009/schedule/">sessions</a> so what follows is a brief&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>I volunteered for this year&#8217;s conference so I was there from 6am packing bags then later answering questions and just generally helping out where needed. I did manage to attend a few <a href="http://www.vivabit.com/atmedia2009/schedule/">sessions</a> so what follows is a brief review of my notes. <abbr title="by the way" /></p>
<p><abbr title="by the way">- BTW</abbr> thanks to <a href="http://htmldog.com/">Patrick Griffiths</a> for giving me the opportunity to help out. I&#8217;ve much enjoyed @media and hope <a href="http://www.vivabit.com/viva">Web Directions will continue the good work</a>. Also, Hi to <a href="http://twitter.com/rikhepworth">Rik Hepworth</a> &#8211; thanks for lunch (and your very <a href="http://blogs.blackmarble.co.uk/blogs/rhepworth/archive/2009/06/25/media-2009-day-1-morning.aspx">detailed blog posts</a>)!</p>
<h2>Walls Come Tumbling Down (<a href="http://www.vivabit.com/atmedia2009/speakers/#andyc">Andy Clarke</a>)</h2>
<p>I didn&#8217;t manage to catch all of this presentation as it was the first of the day. No problem, as the <a title="Walls Come Tumbling Down slides and transcript" href="http://www.forabeautifulweb.com/blog/about/walls_come_tumbling_down_presentation_slides_and_transcript/">Walls Come Tumbling Down slides and transcript</a> are already online. Andy&#8217;s rigourous stance on professionalism and payment were back in this presentation. Quite topical during the econonic downturn. In his words &#8220;we own our skills and it&#8217;s up to us to protect them, not give them away&#8221;. He attacked the use of statics in the web design process, they allow the client to falsly assume a website will be pixel perfect across all browsers. Clients then expect this without expecting to pay for it. In his latest project working for <a href="http://forabeautifulweb.com/blog/about/the_new_internationalist_home_page_challenge/">New Internationalist</a> he was able to create 30 template iterations within two weeks, all in the browser. Quite phenomenal. His point was that you&#8217;re designing an interactive system, not a page.</p>
<h2>The Process Toolbox (<a href="http://www.vivabit.com/atmedia2009/speakers/#simonc">Simon Collison</a>)</h2>
<p>Starting at the end, Simon finished his presentation stating that this is just the way his business has developed their processes, he made the point that anyone could&#8217;ve stood and spoken about their practices. In fact, he called for a platform to share business ideas. Something that I agree we&#8217;re lacking as I don&#8217;t think it comes naturally to many web designers.</p>
<p>His presentation is online in <a title="The Process Toolbox PDF" href="http://www.colly.com/atmedia2009/toolbox.pdf">PDF format</a> and there&#8217;s even a <a title="Process Toolbox blog post" href="http://www.colly.com/comments/media2009_the_process_toolbox/">blog post</a>. A beautiful set of slides and a very clear structure, the notes I took were as follows (it&#8217;s a good idea to read the slides for this to make sense):</p>
<ol>
<li>Project (foster online community; stakeholder workshops; bring in the audience; user personas)</li>
<li>Collaboration (dialogue; develop skillset; struggling with egos)</li>
<li>Audience Grouping &amp; Methodology</li>
<li>Project Methodology</li>
<li>Roadmap (simplicity; content audit; strategy; features vs. requirements)</li>
<li>Inspiring Creativity (Flickr pools; organic collaboration process; sit with people)</li>
<li>Conventions (scratch CSS; ultimate packages; quality control; audience hierarchies; audience grouping model)</li>
<li>Prototyping</li>
<li>Single Focussed Design Path</li>
<li>Conclusion</li>
</ol>
<h2>Icons for Interaction (<a href="http://www.vivabit.com/atmedia2009/speakers/#jonh">Jon Hicks</a>)</h2>
<p>Another good looking presentation with lots of examples. Thankfully Jon collected a lot of these on <a title="Icon Design Talk on Delicious" href="http://delicious.com/jonhicks/icondesigntalk">Delicious</a>. He talked about Favicons (and their pronunciation?) including the Apple iPhone specific 57 by 57px sized <a title="apple touch icon" href="http://allinthehead.com/retro/319/how-to-set-an-apple-touch-icon-for-any-site">apple-touch-icon</a>. He trumpeted McDonald&#8217;s work on nutritional logos (<a title="McDonald's nutritional icons, PDF" href="http://www.tekom.de/upload/alg/tcworld_507.pdf">see the PDF</a>). He also gave us some sites we might find useful like: <a href="http://informationgift.com/ud/faviconic/">Favicon support chart</a>; <a title="IconFinder.net" href="http://www.iconfinder.net/">IconFinder.net</a>; <a href="http://www.famfamfam.com/">FamFamFam</a>; <a href="http://www.inkscape.org/">Inkscape</a>, an open source vector graphics programme; <a href="http://animatedpng.com/">AnimatedPNG.com</a>, there&#8217;s an editor there.</p>
<p>A lot of what I found interesting were the off script comments. Like the statement that some browsers still come with the ability to resize text only (not images, so be careful thinking you can exclusively use pixels for layout).</p>
<h2>Font Embedding and Typography (<a href="http://www.vivabit.com/atmedia2009/speakers/#markb">Mark Boulton</a>)</h2>
<p>A really interesting talk, so much so that I didn&#8217;t take many notes! Mark is a very passionate and intelligent speaker. I intend to get his book (<a href="http://www.fivesimplesteps.co.uk">Designing for the Web</a>). Using the following diagram he explained the interplay between the different considerations of typography.</p>
<div class="img-justify"><img src="http://www.nicksmith.co.uk/blog/wp-content/img/markboulton_webdesign.gif" alt="Diagram showing interplay between layout, colour, content, hierarchy, font, rhythm, language, typesetting and the grid." /></div>
<p>Mark made the analogy that if content is the wine then typography is the wine glass. It shapes the content but doesn&#8217;t detract from the main event. In fact he advised that good designers have a collection of half a dozen &#8216;voiceless&#8217; fonts that they modify for each project. Either way, with @font-face and other type inclusion methods coming, he predicts the next few years are going to be painful.</p>
<h2>The Web Platform Just As It Is (<a href="http://www.vivabit.com/atmedia2009/speakers/#chrisw">Chris Wilson</a>)</h2>
<p>The first presentation I manged to attend on the second day (due to duties). The most interesting bits I took from this talk were about Internet Explorer, despite Chris making it very clear he&#8217;s no longer part of that team. For example, with the introduction of IE7, it took 18 months to convert 50% of users from <acronym title="Internet Explorer 6">IE6</acronym>. This is slow compared to Firefox and Safari&#8217;s approx two months. In his estimation we have about 2 to 3 years before IE6 is small enough not to worry about (2012 then? *cringe*).</p>
<h2>HTML5 for the Markup Agnostic (<a href="http://www.vivabit.com/atmedia2009/speakers/#mollyh">Molly Holzschlag</a>)</h2>
<p>The most entertaining session of the two days. Molly had to deal with several technical difficulties, but persevered and ended up poking fun at the HTML5 crew whilst also educating. I can see why she did it, HTML5 is still a <a href="http://html5.digitalbazaar.com/a-new-way-forward/">point of great contention</a>. See Bruce Lawson dressed as the <a href="http://www.flickr.com/photos/davidemery/3664016514/">HTML5 cowboy</a>, answering some difficult questions and doing a good job in the public relations effort. I&#8217;ve personally steered clear of the &#8216;bloody battles&#8217;, as Molly puts it, so was pretty open to hearing. No opinion yet, that&#8217;ll come when I start converting my sites over. Although I can see where they&#8217;re coming from but I&#8217;m not completely convinced yet. More on this in a later post.</p>
<h2>New Approaches to a Modern, Accessible Web (<a href="http://www.vivabit.com/atmedia2009/speakers/#robinc">Robin Christopherson</a>)</h2>
<p>Always exciting and eventful to watch Robin speak. The last time I saw him was at <a href="http://www.vivabit.com/atmedia2006/">@media2006</a> where technical difficulties hampered his presentation. Like a lot of web designers I think I&#8217;m not exposed to people using assistive technologies on the web nearly enough. So watching a clearly intelligent man get bamboozled by a screen reader combined with <acronym title="Microsoft">MS</acronym> Windows and the web browser of your choice is an education in itself.</p>
<p>Robin demonstrated the pitfalls of badly thought out <a href="http://en.wikipedia.org/wiki/CAPTCHA#Accessibility">audible CAPTCHA</a>. Sometimes the words spoken are unintelligable, this is especially problematic if the user has a cognitive disability. There are several ways around this. He singled out <a href="http://g3ict.com/fellows_login/not_a_g3ict_fellow_">G3ICT</a> as having good CAPTCHA. Apparently they use <a href="http://recaptcha.net/">reCAPTCHA</a>. He demonstrated <a href="http://www.solona.net/">Solona</a>, &#8216;a service that provides CAPTCHA solution assistance for [the] visually impaired&#8217;.</p>
<p>Other items from Robin&#8217;s blitz through the accessible web were: Christian Heillman&#8217;s <a href="http://www.wait-till-i.com/2008/06/12/making-youtube-easier-and-more-accessible/">accesible YouTube player</a>; <a href="http://www.nvda-project.org/">NVDA</a> &#8211; a <strong>free</strong> screen reader (from Australia); <a href="http://labs.opera.com/news/2009/03/05/">Opera FingerTouch</a>; and Google&#8217;s insertion of links to their &#8216;Web 1&#8242; (<a title="accessible Google Mail" href="http://mail.google.com/support/bin/answer.py?hl=en&amp;answer=64950">accessible</a>) version of each of their products. Put a link to a reduced version of your web application as the first thing to find at the top of your page.</p>
<p>So that&#8217;s the end of my notes. Feel free to add more in the comments, I don&#8217;t claim that this is exhaustive.</p>
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		<title>Jeff on Data Design</title>
		<link>http://www.nicksmith.co.uk/blog/2008/09/24/jeff-on-data-design/</link>
		<comments>http://www.nicksmith.co.uk/blog/2008/09/24/jeff-on-data-design/#comments</comments>
		<pubDate>Wed, 24 Sep 2008 23:36:55 +0000</pubDate>
		<dc:creator>Nick Smith</dc:creator>
				<category><![CDATA[@media]]></category>
		<category><![CDATA[accessibility]]></category>
		<category><![CDATA[books]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[usability]]></category>

		<guid isPermaLink="false">http://www.nicksmith.co.uk/blog/2008/09/24/jeff-on-data-design/</guid>
		<description><![CDATA[<p><a href="http://www.veen.com/jeff/">Jeff Veen</a>&#8216;s <a href="http://www.vivabit.com/atmedia2008/london/sessions/#data" title="@media 2008 presentation">presentation</a> is just as relevant to me now as it was when I took notes back <a href="http://www.vivabit.com/atmedia2008/london/" title="at @media 2008">in June</a>. I listened intently since this man&#8217;s work history includes setting up the industry leading Adaptive Path and working on&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.veen.com/jeff/">Jeff Veen</a>&#8216;s <a href="http://www.vivabit.com/atmedia2008/london/sessions/#data" title="@media 2008 presentation">presentation</a> is just as relevant to me now as it was when I took notes back <a href="http://www.vivabit.com/atmedia2008/london/" title="at @media 2008">in June</a>. I listened intently since this man&#8217;s work history includes setting up the industry leading Adaptive Path and working on the current incarnation of <a href="http://www.google.com/analytics/">Google Analytics</a>, a triumph of design and function.</p>
<p>Jeff started by describing his childhood in the 1970s and how at the time the world was changing around him. At a young age he came across a pong game encased inside a table at a restaurant. For him, before then media had been a passive experience, suddenly there was <em>interaction</em>. He terms it as society going through a &#8220;conceptual progression in how we can communicate&#8221;.</p>
<p>He went on to describe how this expectation picked up momentum as data storage became cheaper and computer processing became more powerful. In his view <a href="http://en.wikipedia.org/wiki/Moore's_law">Moore&#8217;s Law</a> works across all technologies. The two key aspects vital to this revolution where the <em>tools for participation</em> and the <em>scale of data</em>.</p>
<p>In 1973 the <a href="http://www-03.ibm.com/ibm/history/exhibits/storage/storage_3340.html" title="IBM Winchester 3340">IBM Winchester 3340</a>  was released with a capacity of around 70Mb. On release it cost $100,000. In comparison, <a href="http://www.google.co.uk/">Google</a> currently archives 4 &#8211; 5TB of data every afternoon. From this we see that the tools have developed massively and so has the scale of data.</p>
<p>Designers must turn this raw data into information. Whether or not this is achieved is a subjective judgement as it relates to perceptions of the audience. Jeff&#8217;s example was to communicate monthly rainfall based on the size of a cartoon raindrop. If the audience had been meteorologists, they&#8217;d probably have preferred a numeric representation, perhaps in inches or centimetres. So it is the job of the designer to remember to take the design of data from decorative to actionable. Success comes when the designer has managed to &#8220;convey promptly to the eye something that would otherwise require mental calculation&#8221;.</p>
<p>A great example of this was John Snow&#8217;s mashup of <a href="http://upload.wikimedia.org/wikipedia/commons/2/29/Minard.png">Cholera deaths and location</a> (a street map). Just as valid is Charles Joseph Minard&#8217;s map of <a href="http://upload.wikimedia.org/wikipedia/commons/2/29/Minard.png">Napoleon&#8217;s March to Warsaw</a>. Edward Tufte was another statistician who used chart&#8217;s to bring out the story with the crash of the challenger space shuttle. Also of interest is the air and ground traffic visualisations from <a href="http://www.bbc.co.uk/britainfromabove/">Britain from Above</a> (although mostly for entertainment purposes). All were designed to get the heart of the story without being untruthful.</p>
<p>Google Analytics was designed to do just this. Jeff&#8217;s tactic with this was to shelve any ideas and reassess them two weeks later. His inspiration for the final graph design was a travel montage from the film Indiana Jones. :)</p>
<p>The point is that the audience is all important. In his work with Adaptive Path, he would identify what people want to <em>do</em>, not what people want &#8211; an important distinction. They would take transcripts of user interviews and take out sections that sounded like tasks. Charting the mental model with sticky notes helps provide vital communication for designers and managers. To get the product to production, look at all the options and reduce down to only what you need at launch. What we leave out is more important than what we leave in, we must remember to tell the story.</p>
<p>Some further reading: <a href="http://www.amazon.co.uk/Ghost-Map-Street-Epidemic-Networks/dp/0141029366/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1222298086&amp;sr=8-1">The Ghost Map</a>, Anything by Edward R. Tufte and of course <a href="http://www.veen.com/data-design.pdf">the presentation</a>.</p>
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		<title>To Be Contd&#8230;</title>
		<link>http://www.nicksmith.co.uk/blog/2008/06/01/to-be-contd/</link>
		<comments>http://www.nicksmith.co.uk/blog/2008/06/01/to-be-contd/#comments</comments>
		<pubDate>Sun, 01 Jun 2008 17:55:04 +0000</pubDate>
		<dc:creator>Nick Smith</dc:creator>
				<category><![CDATA[@media]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[social]]></category>

		<guid isPermaLink="false">http://www.nicksmith.co.uk/blog/2008/06/01/to-be-contd/</guid>
		<description><![CDATA[<p>I&#8217;ve been quiet on here for some time, only because I&#8217;ve been busy <a href="http://www.nicksmith.co.uk/marathon/">running a marathon</a> and starting a new job&#8230; all normal stuff :)</p>
<p>If you&#8217;ve been around you may have seen that I&#8217;ve been adding to <a&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been quiet on here for some time, only because I&#8217;ve been busy <a href="http://www.nicksmith.co.uk/marathon/">running a marathon</a> and starting a new job&#8230; all normal stuff :)</p>
<p>If you&#8217;ve been around you may have seen that I&#8217;ve been adding to <a href="http://www.nicksmith.co.uk/blog/visited-links/">my bookmarks</a>. I think that list follows the same theme of: <em>things interesting to a front end web geek</em> (i.e. me).</p>
<p>Anyway <a href="http://www.arcticmonkeys.com/" title="all of that's what the point is not, Arctic Monkeys">all of that&#8217;s what the point is not</a>, I&#8217;m here today to mark the event that was <a href="http://www.vivabit.com/atmedia2008/">@media 2008</a>. I took notes until my fingers ached (I&#8217;ve found it makes my brain remember) and talked to my fellow attendees with my usual passion. I want to get through the 49 pages of scrawl and blog as much as possible, if only to spread the word amongst my new work colleagues, but also to complete a bit of collaboration with my forward thinking friends at <a href="http://www.blackmarble.co.uk/">Black Marble</a> (we split up between the two conference tracks and reported back).</p>
<p>Having attended many of the design focussed presentations, the theme that came through this year (especially on the first day) was centered around remembering to <strong>tell the story</strong>. This was a progression on the idea of &#8216;why?&#8217; that pervades web design (for any new site, there must be a purpose). Through this and more generally I took a great sense from the conference that many of the ideas surrounding our discipline are maturing. Our industry is maturing. The terms that people band about are becoming fleshed out and more widely used. The art and science of web design is gaining a real clarity for me and the general community is now more prepared than ever to take themselves seriously as a &#8216;proper discipline&#8217; (in the words of <a href="http://simonwillison.net/">Simon Willison</a>, he got an applause for that!).</p>
<p>So &#8216;Hi&#8217; to everyone I spoke to, this has probably been one of the best conferences I&#8217;ve been to, I hope you think so too.</p>
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		<title>New Year Gesture</title>
		<link>http://www.nicksmith.co.uk/blog/2008/01/26/new-year-gesture/</link>
		<comments>http://www.nicksmith.co.uk/blog/2008/01/26/new-year-gesture/#comments</comments>
		<pubDate>Sat, 26 Jan 2008 13:50:43 +0000</pubDate>
		<dc:creator>Nick Smith</dc:creator>
				<category><![CDATA[accessibility]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[usability]]></category>

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		<description><![CDATA[<p>Iain recently reminded me of a website I think I&#8217;d seen before, but not recorded: <a href="http://www.dontclick.it">www.dontclick.it</a>. It&#8217;s an experiment in not clicking. The website is built in Flash and, after an introduction, actually chastises the user in the event&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>Iain recently reminded me of a website I think I&#8217;d seen before, but not recorded: <a href="http://www.dontclick.it">www.dontclick.it</a>. It&#8217;s an experiment in not clicking. The website is built in Flash and, after an introduction, actually chastises the user in the event of an accidental click (I suppose it’s some form of <a href="http://en.wikipedia.org/wiki/Operant_conditioning">operant conditioning</a>). And yes, I did accidentally click a few times (I guess it was because this goes against the training I&#8217;ve received through most of my years of computing).</p>
<p>So, this got me thinking about the whole concept of the click. What is a click? How central is it really to our experience on the web? Can we do without it? And if it was taken away, what would that web look and feel like? Read on for my research and opinion.</p>
<h2>Background, <acronym title="for your information">FYI</acronym></h2>
<p>(For the uninitiated, which included me to some degree). Computer mice and clicking have been with us for a while. The first commercial computer to include a mouse was the Xerox 8010 Star introduced in 1981 (<a href="http://en.wikipedia.org/wiki/Mouse_%28computing%29" title="wikipedia, mouse computing">according to Wikipedia</a>, I was only just on the planet at this point so can&#8217;t vouch for it). Since then the concept behind clicking has been adapted to other input devices including trackballs, touchpads (generally used on laptops), touchscreens, graphics tablets <abbr title="etcetera">etc</abbr>.</p>
<p>Clicking is bound up in the <a href="http://en.wikipedia.org/wiki/WIMP_%28computing%29">WIMP</a> (Window, Icon, Menu, Pointing device) approach to GUI&#8217;s (Graphical User Interfaces) and relates to the user clicking and selecting a part of the screen to activate a command on the computer. Before the GUI and the mouse, text based interfaces were dominant and the return key would be the <em>usual</em> part of the keyboard that did the activating.</p>
<p>Since its development, clicking has been so fundamental in the WIMP world that input devices such as touchscreens have extended the concept to variants such as ‘tapping’ etc. The terms may change based on the user experience but the general interaction remains the same, again due mostly to the unchanging fundamentals of the <acronym title="two dimensional">2D</acronym> GUI.</p>
<h2>How does this relate to the web?</h2>
<p>Clicking helps to define the overall experience of the web. For example, it’s the last action before making a payment to make a purchase. It’s in the modern psyche as an expression of intention. Amazon patented ‘<a href="http://en.wikipedia.org/wiki/1-Click">1-Click</a>’ in 1999 as it ‘refers to the technique of allowing customers to make online purchases with a single click’. A lot is happening behind the scenes, but for the user this is reduced to a single action/concept. Other examples would include the proliferation of hyperlinks with explanatory text like &#8216;click to proceed&#8217;, &#8216;click to pay&#8217; and the dreaded &#8216;click here&#8217;.</p>
<p>It&#8217;s always interesting to me how the popular perception of a thing shapes its explanation. This is because, of course, for some ‘1-<em>Click</em>’ is actually ‘1-<em>Press-Return-Key</em>’ or ‘1-<em>Tap</em>’. Clicking doesn’t naturally enter into the experience of a command line user or someone using certain types of assistive technology. What <strong>is</strong> universal in these examples is the activating of the command to progress to another web page or buy a product. This is a fabulous example of why the link text ‘click here’ is so nonsensical (and on its own so non-descriptive and just lame).</p>
<p>Of course the web is built on the hyperlink and for most clicking has become central to this interaction. Which brings me back to dontclick.it. What happens if the click is taken away? Well, it’s disconcerting at first. However, even though the website is initially a strange experience, I found myself getting used to it quite quickly. This made me wonder why I’d been such a blind follower of the click for so long. I’d never questioned.</p>
<h2>Click-less future?</h2>
<p>Now onto a general theme for this blog; Apple. They’ve just released the <a href="http://en.wikipedia.org/wiki/1-Click">MacBook Air</a> to <a href="http://reviews.cnet.com/laptops/apple-macbook-air-core/4505-3121_7-32818756.html">predominantly positive reviews</a> and despite its other <a href="http://www.apple.com/macbookair/features.html">boundary-pushing features</a>, the one they’re most keen to promote on their website is the ‘multi-touch’ gesture support.</p>
<p>For the first time, they’ve brought multi-touch gestures from their successful iPhone and iPod touch products into their main computer offering. Although these features don’t replace the click, they could point to (pun intended) a future without it. What about a <a href="http://www.youtube.com/watch?v=3bn-zZX9kdc">Minority Report inspired interface</a> where ‘point and click’ becomes just ‘point’?</p>
<p>For many years, Apple’s relationship with the ‘click’ has been embroiled in the <a href="http://www.gearlive.com/index.php/news/article/why-apple-makes-a-one-buttoned-mouse-01280820/">one or two button mouse debate</a>. Seasoned computer users have derided their choice to stick with one button mice and even now their <a href="http://www.apple.com/mightymouse/" title="mighty mouse">offering</a> is a kind of fudge.</p>
<p>With the correct interface, could the click be superseded by a gesture? Gestures in computing are nothing new. Again, according to Wikipedia, the first <a href="http://en.wikipedia.org/wiki/Mouse_gesture">mouse gesture</a> was “the &#8216;drag,&#8217; …introduced by Apple to replace a dedicated &#8216;move&#8217; button on mouses shipped with its Macintosh and Lisa computers”.</p>
<p>For most, removing the click would have a fundamental impact on the psychology of human computer interaction, as expressed in this quote from the dontclick.it site:</p>
<p><q>clicks make me think of isolated segments this is immersive.</q><br />
<cite>01.17.2008 msg# 37833 by &#8216;roger doonan&#8217;.</cite></p>
<p>Apart from the psychology, what about accessibility/usability? By extension, some replacement for the mouse (pointing device) could help those with motor control difficulties. i.e. not having to click on exactly the right pixel on the screen. Take it a stage further, replacing the keyboard with a gesture based interface could revolutionalise computer usage for those of us for whom the standard <a href="http://www.engadget.com/2006/04/07/hp-provides-deets-on-gesture-keyboard/">QWERTY keyboard represents a barrier</a>.</p>
<h2>The end is in sight</h2>
<p>There are lots of interface design problems that would need addressing before the clicking could ever stop. I wonder how complex a system could get before a gesture became indiscrete enough to place ambiguity between it and the user. I also wonder if computer interface designers will ever get to purely gesture based interaction without a paradigm (I got that word in Rik!) shift from creating more and more complex interfaces, towards distilling it right down to what the user actually needs.</p>
<p>These are just my thoughts on what may be to come. As always I’m hoping to add to any discussion that’s taking place, this is not a bid for revolution (although could you imagine an online petition to abandon the click? “Click here to abolish the click!” – wholly hypocritical).</p>
<p><strong>Update 22 February 2008:</strong> &#8220;<a href="http://www.macrumors.com/2008/02/19/apple-depicts-advanced-multitouch-gesturing-control-panel-in-mac-os-x/">Apple Depicts Advanced Multitouch Gesturing Control Panel in Mac OS X</a>&#8221; &#8211; an article written a couple of days ago about possible developments using muiti-touch.</p>
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		<title>On the spur of the moment</title>
		<link>http://www.nicksmith.co.uk/blog/2007/11/20/on-the-spur-of-the-moment/</link>
		<comments>http://www.nicksmith.co.uk/blog/2007/11/20/on-the-spur-of-the-moment/#comments</comments>
		<pubDate>Tue, 20 Nov 2007 11:40:36 +0000</pubDate>
		<dc:creator>Nick Smith</dc:creator>
				<category><![CDATA[creativity]]></category>
		<category><![CDATA[images]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[social]]></category>

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		<description><![CDATA[<p>Using <a href="http://www.apple.com/quicktime/technologies/qtvr/">QuickTime VR</a>, <a href="http://www.panoramas.dk/">panoramas.dk</a> has collected immersive <a href="http://www.panoramas.dk/new-year-2006/london.html">images of new year&#8217;s eve</a> 2006 in over 15 cities across the globe. I particularly like <a href="http://www.panoramas.dk/new-year-2006/times-square.html">Times Square</a>; there&#8217;s so much going on and if you look up you&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>Using <a href="http://www.apple.com/quicktime/technologies/qtvr/">QuickTime VR</a>, <a href="http://www.panoramas.dk/">panoramas.dk</a> has collected immersive <a href="http://www.panoramas.dk/new-year-2006/london.html">images of new year&#8217;s eve</a> 2006 in over 15 cities across the globe. I particularly like <a href="http://www.panoramas.dk/new-year-2006/times-square.html">Times Square</a>; there&#8217;s so much going on and if you look up you can see the ticker-tape falling (I don&#8217;t think I&#8217;m allowed to say &#8216;confetti&#8217;). What a brilliant moment to record for posterity and a wonderful application of a technology I rarely see. Looking at the detail, I also think the contrast is pretty stark between some of the societies documented here. Londoners (of which I was one) all lined up in the cold! Also, for those interested, in <a href="http://www.panoramas.dk/new-year-2006/taipei-2.html">Taipei Taiwan 2</a> you&#8217;ll see what look like American brands. More evidence, if any is needed, of <a href="http://global-culture.org/blog/2006/06/21/misunderstanding-globalization/">cultural globalisation</a>.</p>
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		<title>My first look at Android</title>
		<link>http://www.nicksmith.co.uk/blog/2007/11/13/my-first-look-at-android/</link>
		<comments>http://www.nicksmith.co.uk/blog/2007/11/13/my-first-look-at-android/#comments</comments>
		<pubDate>Tue, 13 Nov 2007 10:29:04 +0000</pubDate>
		<dc:creator>Nick Smith</dc:creator>
				<category><![CDATA[apple]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[development tools]]></category>
		<category><![CDATA[gadgets]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.nicksmith.co.uk/blog/?p=61</guid>
		<description><![CDATA[<p>What&#8217;s the point of the web if you can&#8217;t receive and send information as and when you want it? Google seems to know this and so, for those that haven&#8217;t heard, they&#8217;ve released the <acronym title="software development kit">SDK</acronym> for their&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>What&#8217;s the point of the web if you can&#8217;t receive and send information as and when you want it? Google seems to know this and so, for those that haven&#8217;t heard, they&#8217;ve released the <acronym title="software development kit">SDK</acronym> for their mobile platform Android.</p>
<p>This is the first time I&#8217;ve seen an <a href="http://code.google.com/android/">introduction to the platform</a> and I must say I think it has acres of potential. Yes it might be later then the rest (Apple&#8217;s <a href="http://www.apple.com/iphone/">iPhone</a> has been shipping since the summer, Android isn&#8217;t ready for consumers until late 2008), but the same happened with the <a href="http://uk.wii.com/">Wii</a> and, due to it&#8217;s unique features, it <a href="http://news.bbc.co.uk/1/hi/technology/6975788.stm">surprisingly dominates</a> the games console industry. <a href="http://www.apple.com/">Apple</a>, probably Google&#8217;s biggest &#8216;competitor&#8217; (<a href="http://www.appleinsider.com/articles/07/11/12/google_android_dev_kit_exposes_apple_inspired_roots.html">according to AppleInsider</a>, Google chief Eric Schmidt sits on Apple&#8217;s Board of Directors), has <a href="http://www.blueflavor.com/blog/mobile/the_iphone_impact.php">redefined the mobile experience</a> but their environment is not open (<abbr title="applications">apps</abbr> development is only available through Safari) which is why unless they release their grip they&#8217;ll never win at <a href="http://www.9to5mac.com/flicker-thousands-of-hacked-iPhones-45234555">fighting the tide</a>.</p>
<p>Conversely, if Google&#8217;s open platform can keep what looks like an iPhone inspired interface whilst also fostering innovation, it&#8217;ll soak up the demand for next generation handsets that Apple kick-started.</p>
<p><strong>Update, 16 November 07:</strong> Google&#8217;s Dave Burke gave a presentation on Android at the recent <a href="http://www.future-of-mobile.com/schedule.html">Future of Mobile</a> event held in London on 14 November. <a href="http://uk.techcrunch.com/2007/11/14/live-blog-android-and-the-open-handset-alliance">Mike Butcher blogged his talk</a>. Although apparently he didn&#8217;t say anything new, it&#8217;s interesting to note that Android is Linux based with Java running on top. During the presentation Dave created a programme in under 8 minutes, it seems Google is trying to emphasise the ease with which programmes can be created.</p>
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		<title>Boundless Inspiration</title>
		<link>http://www.nicksmith.co.uk/blog/2007/09/25/boundless-inspiration/</link>
		<comments>http://www.nicksmith.co.uk/blog/2007/09/25/boundless-inspiration/#comments</comments>
		<pubDate>Tue, 25 Sep 2007 14:38:21 +0000</pubDate>
		<dc:creator>Nick Smith</dc:creator>
				<category><![CDATA[accessibility]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[layout]]></category>
		<category><![CDATA[usability]]></category>

		<guid isPermaLink="false">http://www.nicksmith.co.uk/blog/?p=53</guid>
		<description><![CDATA[<p>I was reading a booklet called <a href="http://www.independent.co.uk/poise/">Poise</a> from a recent <a href="http://www.independent.co.uk">Indy</a>. In it, there&#8217;s a quote from Michael Rodber designer of the EuroStar trains. He says,</p>
<p><q>Design is not like fine art, where there are no boundaries. The</q>&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>I was reading a booklet called <a href="http://www.independent.co.uk/poise/">Poise</a> from a recent <a href="http://www.independent.co.uk">Indy</a>. In it, there&#8217;s a quote from Michael Rodber designer of the EuroStar trains. He says,</p>
<p><q>Design is not like fine art, where there are no boundaries. The challenge for a designer is that there are going to be certain boundaries and you have to work within them. Firstly, you define the boundaries and then you define how you can exploit them. Within the boundaries, you look for opportunities and it&#8217;s that process of identifying the opportunities that can make or break a good design.</q></p>
<p>This piqued my interest and I started thinking how it might be applied to web design. Even in these days of millions of colours and oodles of display configurations the boundaries are there, they just may not be as apparent (in fact, trying to accommodate portability within your design may present a boundary in itself).</p>
<p>So I started a list of general (maybe obvious) boundaries that I think exist:</p>
<ul>
<li>Viewport size, accommodating the multitude.</li>
<li>Colour variance on different displays (despite millions of colours).</li>
<li>The medium is 2D.</li>
<li>Web is geared towards using text. Text must be horizontal.</li>
<li>Page download size (even in a broadband world, it must be considered).</li>
<li>Usability and Accessibility. e.g. the clarity of text and the design/interface.</li>
<li>The Grid.</li>
<li>Browser implementations (limitations).</li>
</ul>
<p>These are some of the &#8216;boundaries&#8217; that I think about when I start to design a site. I get satisfaction out of trying to &#8216;exploit&#8217; these challenges and hopefully becoming a better designer. However, in order to utilise them they&#8217;ve got to be identified and understood, so this may be the beginning of a useful (cathartic) exercise.</p>
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		<title>Extending the font-family</title>
		<link>http://www.nicksmith.co.uk/blog/2007/08/30/extending-the-font-family/</link>
		<comments>http://www.nicksmith.co.uk/blog/2007/08/30/extending-the-font-family/#comments</comments>
		<pubDate>Thu, 30 Aug 2007 15:52:49 +0000</pubDate>
		<dc:creator>Nick Smith</dc:creator>
				<category><![CDATA[creativity]]></category>
		<category><![CDATA[css]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[typography]]></category>

		<guid isPermaLink="false">http://www.nicksmith.co.uk/blog/?p=50</guid>
		<description><![CDATA[<p>A List Apart posted <a href="http://www.alistapart.com/articles/cssatten" title="CSS at Ten">an article</a> this week describing how fonts could and should be more exciting on the web. As a bonus, it links to two free font creators <a href="http://www.larabiefonts.com/">Ray Larabie</a> and <a href="http://moorstation.org/typoasis/designers/steffmann/index.htm">Dieter</a>&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>A List Apart posted <a href="http://www.alistapart.com/articles/cssatten" title="CSS at Ten">an article</a> this week describing how fonts could and should be more exciting on the web. As a bonus, it links to two free font creators <a href="http://www.larabiefonts.com/">Ray Larabie</a> and <a href="http://moorstation.org/typoasis/designers/steffmann/index.htm">Dieter Steffmann</a>. Great work, I&#8217;ve already found myself playing around with a new font thanks to this. I was surprised to learn that part of the CSS2 specification allows stylesheets to refer to web fonts (as it&#8217;s something the browser makers seem to have failed to pick up on). However I&#8217;m glad that the point has been made and the <a href="http://www.alistapart.com/comments/cssatten/">discussion restarted</a>.</p>
<p>So currently, one option is to use <a href="http://en.wikipedia.org/wiki/Scalable_Inman_Flash_Replacement" title="Scalable Inman Flash Replacement">sIFR</a> (for short pieces of text, e.g. headings). Not used it before? <a href="http://www.mikeindustries.com/sifr/">Download the sIFR release</a> and <a href="http://www.netmag.co.uk/zine/home/dynamic-text-replacement" title="get a good sIFR tutorial">get a good tutorial</a>.</p>
<p>Combine all of these fantastic (free) resources with a bit of responsible web design and more interesting design will hopefully result.</p>
<p>If you&#8217;re still not convinced fonts are important, read &#8220;<a href="http://www.informationarchitects.jp/the-web-is-all-about-typography-period">Web Design is 95% Typography</a>&#8221; by Oliver Reichenstein (OK he doesn&#8217;t explicitly make the case for more fonts, but he does assert the importance of typography).</p>
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		<title>gStreetView(r)</title>
		<link>http://www.nicksmith.co.uk/blog/2007/08/09/gstreetviewr/</link>
		<comments>http://www.nicksmith.co.uk/blog/2007/08/09/gstreetviewr/#comments</comments>
		<pubDate>Thu, 09 Aug 2007 11:58:25 +0000</pubDate>
		<dc:creator>Nick Smith</dc:creator>
				<category><![CDATA[creativity]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[images]]></category>

		<guid isPermaLink="false">http://www.nicksmith.co.uk/blog/?p=47</guid>
		<description><![CDATA[<p><a href="http://blog.myspace.com/piratephil">Phil</a> spotted <a href="http://streetviewr.com">Streetviewr</a>, a collection of interesting images from <a href="http://maps.google.com/help/maps/streetview/">Google Street View</a>. However you can&#8217;t add your own just yet, <a href="http://maps.google.com/support/bin/answer.py?answer=70191&#38;query=street+view&#38;topic=&#38;type=" title="google's comment on street view">google says</a> &#8220;we&#8217;re not accepting photo submissions&#8221;.</p>
<p>Wow, think what that could&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.myspace.com/piratephil">Phil</a> spotted <a href="http://streetviewr.com">Streetviewr</a>, a collection of interesting images from <a href="http://maps.google.com/help/maps/streetview/">Google Street View</a>. However you can&#8217;t add your own just yet, <a href="http://maps.google.com/support/bin/answer.py?answer=70191&amp;query=street+view&amp;topic=&amp;type=" title="google's comment on street view">google says</a> &#8220;we&#8217;re not accepting photo submissions&#8221;.</p>
<p>Wow, think what that could do when combined with something like <a href="http://geekvideo.blogspot.com/2007/06/photosynth-seadragon-all-your-photos.html">Photosynth &amp; Seadragon</a> (mentioned in a <a href="http://www.nicksmith.co.uk/blog/?p=37">previous post</a>).</p>
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